September CR Meme & Outline
Welcome to the September outline! While outlines aren't exactly the newest thing we've done here, this one is particularly special because it's the first time we're combining the outline with the CR meme. We're hoping this will help alleviate problems with plotting and facilitating CR in the past, as now players know exactly what they're plotting for.
Outlines give players a general idea of what will be coming up in the month, and you're free to interpret it however you like. If you have any questions or would like to start threads early, please feel free to! There shouldn't be any gamewide plot that would restrict players from pursuing their own personal plots; if there were, we will mark it! The upcoming event/intro log will go into detail and have specific prompts and scenarios you may play out, but in general, we would like players to have freedom to play whatever they like. Please look forward to that! Quests will be released on September 20th and will be the primary method to receive REP from any of the three major cities. As a final note, CR Memes are open to all players! SEPTEMBER OUTLINE ![]() Week One — The red dwarf sun continues to rise and set as though the calamity had never happened, and the moons Thesa and Alria continue to shine brightly in the nights as though the Natha are still watching. To those that came from Thesa, this event had taken place two lengthy months ago; to the average native, whose time had stood still, it's a catastrophe that is still fresh on their minds. And even still, life goes on. Olympia goes about their days humbled by Darma's frozen gaze, whereas Wyver is shamed by Ysverai's frozen wrath. It's no surprise that up in Thesa, the newly awakened are preparing to descend to this new El Nysa as well. The Natha Orbiters are no longer watching, but it doesn't mean that you're out of allies. Nurray of Nadril has offered to utilize Natha technology to set a beacon in her colony. As the colony provides high-speed transportation to both Olympia and Wyver, you might find that it is an ideal location to start off with before venturing out into the once-warring cities. You'll be offered an opportunity to declare one of these cities, Olympia or Wyver, your home. Week Two — Event. An eerily still night settles over Nysa on the 8th. All over the isles, an otherworldly hum lilts from up above. Some may hear it in the sky, in the leaves of trees, or between stone edifices, filling the air around them. Most speculate it’s emanating from the still rotten battlegrounds, or the imposing statue of Ysverai. Travel to these locations, and the tone may resonate louder, but it will remain impossible to pinpoint. The sound waxes and wanes until sunlight crests on the horizon, severe orange light bringing an end to the disquieting night. With the sunlight come the spirits of the dead, their souls restless in the wake of Ysverai’s destruction. They wander the battle fields and city streets alike, appearing anywhere the great dragon’s wail reached. The search for resolution is shared by all of the roaming spectres. Some yearn to see a lover once more, some toil to recover a lost family artifact. Others simply want their remains given a proper grave, or cry for vengeance. Satisfying each ghost’s desire will put that soul to rest, though there are some who cannot be pacified in such a way. Exorcisms fill in where other techniques fall short, banishing spirits steeped in malaise or incapable of finding their own way. Of course, passages into other realms of existence are two way roads, and the myth of summoning creatures from the other side can be quite the temptation. Week Three — Quests. The spirits of the dead might be out and about, but life still goes on, regardless. As the dead in Olympia and Wyver continue to be laid to rest, communications from the north reveal that Magda has gone missing from Nadril. With the disappearance comes a reintroduction - Cree has returned to the Gilded Cage, resuming his position as a leader of the underground. Hard times for the layman are a criminal's most bountiful opportunity, and, as always, Cree is willing to share in his profits. When it comes down to it, there are always things that need doing, and who better than the refugees to handle it? After all, they’re blessed by Thesa. Surely they can help make things easier in these trying times. The quest board will go live later this month. It will include opportunities for characters to earn REP from Olympia, Wyver, and Nadril, as well as the opportunity to earn money and other artifacts from the Gilded Cage. Week Four — Ysverai’s scourge is a tragedy that will go remembered for centuries, tales of the calamity already woven by song and ink alike. The great nations of Nysa, while looking to the future and working to restore their former glory, recognize the need to maintain their pasts - not as Olympians or Wyvers, but as Nysans. A great memorial has been proposed between Simwe and Shanrian, both leaders looking to their own people for contributions. Supplies, manpower, and creative direction are all sought after, an effort to create a monument that resonates with everyone who gazes upon it. The endeavor commemorates not only mutual loss, but a shared devotion to a future in which such catastrophe will never come to the people of Nysa again. The leaders will also be seeking suggestions as to where to put it. With this memorial, the remaining souls that have been haunting all of El Nysa will be finally put to rest. CR/INTRO MEME ▶ Handle. What do you go by?
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Peter Nureyev ("Alexander Noble")
▶ Character Age. 36
▶ Photo Reference. Link (caveat that his day-to-day style is a little less overtly femme, but not by much)
▶ Permissions. Link
▶ Personality Blurb. Master thief, homme fatal(e?). He was trained from a very young age to be a thief and a grifter (picked up off the streets by the only father figure he’s ever known), and as such is very good at it. Essentially betrayed by said mentor as a teenager, he vowed never to have a fixed name or identity ever again and has spent the last 20 years swinging from con to con and identity to identity. He has a very relaxed sense of morality when it comes to conning and killing people, but he’s not...the worst? Incredibly charismatic, and friendly until it doesn’t suit him to be. Dramatic as fuck, loves an adventure. Also he’s from the 103rd century, we think.
▶ Desired CR.
-- Allies/positive CR in general. While Peter’s used to being on his own for the most part, he’s never lacked for people he can lean on to get what he needs. This...could also eventually devolve into negative CR, if you’re looking for a conflict.
-- People to flirt with because it’s just fun. He’ll do this with ladies in a friendly way, and dudes/masculine-presenting people possibly in a more serious way.
-- Smart people/witty conversationalists.
-- FWB!! Because what better way to get people on your side is there than sleeping with them (this can never go wrong…..)
-- Criminals/people with looser codes of morality. Because, I mean, that’s what he is. That’s what he’ll return to. I haven’t gotten enough of this and I really wanna (even though it’s the most ironic time to ask for it)
-- Contrary to what might actually be good for him: bring me your law enforcement people, especially if they fall more heavily into the jaded film noir archetype. Because. Reasons.
-- Space people! Just in general.
▶ Offered CR.
-- Again: friendly flirt, casual sex for the male sort
-- General Good Company
-- Someone to take advantage of a character’s good nature? Or just lead a character slightly astray. An enabler, too, either in a not-great way or a more light-hearted way.
-- Master thief/con artist, for all your stealing needs (he’s still not here yet, but I want it?)
-- A little less criminal-y: he’s just generally very smart, and also...very good at getting out of/evading trouble. It could be used for good? Especially while he’s pretending to be a little more upstanding than he really is.
-- Pretty damn good with knives, if you need a close-range fighter.
▶ Rooming Plans. /looks over at Juno….. (he’s living alone in Olympia for the time being! Roommate plans welcome, although he may eventually end up living with Juno.)
▶ Game Plans. Still doing his ‘laying low and making allies’ thing. He’s continuing his trend of pretending to be someone else entirely because that’s what makes sense to him. (He’s masquerading as Alexander Noble, an interplanetary explorer. It’s a plausible identity for someone who has been to as many planets as he has, anyway.)
Currently he’s settling into life in Olympia and taking stock of all that. Dealing with his relationship with Juno. He continues to pretend to be a decent person, because he still doesn’t have strong enough relationships to protect himself with (although some are getting there), but I’m definitely on the lookout for changing that and having him do….more risky things. It’s in his nature!
▶ Event Plans. I’m not terribly sure about ghosts, gonna see how the prompts play out! (
teasing juno about ghosts, probably, ~it’s how they met~) But quests!! Quests quests quests. I am definitely down for partnering him up for them.▶ Anything Else?
will I use this gif forever: yes
Re: Peter Nureyev ("Alexander Noble")
(Same goes for Caleb!)
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is he doing anything with the spooky ghosts
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I'm not sure yet!! He's not....super altruistic, so stepping up to help ghosts find closure probably isn't his thing. I'm kind of waiting to see how the event prompts play out for that.
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If Diana sees him getting bugged by ghosts, she could offer to help?
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I will say, if he clocks Ren as manipulative he will definitely be a little protective of Juno. Nobody manipulates his lady but...him....... (Well. "his" lady. sort of. whatever he's still going to look out for Juno.)
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Hey, Ren can understand the "nobody manipulates my loved ones but me" thing...even if there's no guarantee he'll respect it, but to be fair, Juno has a leg up on most other people in knowing Ren isn't what he appears already. It's probably fine...
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